About the Half-Life Mod

Last Hope began on June 14, 2002 as an ambitious modification for Valve's Half-Life, drawing deep inspiration from the beloved X-COM series. Founded by Salvi (Florida, US), ApOcaLyPSe_1985 (Netherlands), and Psyguy (Montreal), the project aimed to bring the tactical alien defense theme of X-COM into the immersive first-person shooter experience of Half-Life.

The mod featured custom weapons modeled after X-COM's iconic arsenal, unique player and enemy models, detailed maps inspired by X-COM mission environments, and items that captured the essence of the strategic gameplay that made X-COM a legend.

Development was centered around the phpBB 2.0 community forums at lasthopemod.com/dboard/, where 50+ modders from around the world - including the USA, UK, Netherlands, Canada, Hungary, Russia, Australia, Egypt, and beyond - collaborated on mapping, texturing, modelling, and skinning. The forums became a hub for discussion, feedback, and showcasing work-in-progress content.

Explore This Era

About the Mod

Learn about the vision, goals, and features planned for the Last Hope Half-Life modification.

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Team Members

Meet the developers, artists, and community members who contributed to the Half-Life era.

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Screenshot Gallery

Browse recovered screenshots of weapons, models, items, and in-game content from development.

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Community

Highlights from the Last Hope forums - where the community came together to build the mod.

Explore

Forum Stories

Fan fiction, roleplay, and creative writing from The Writer's Corner - including recovered stories and discussions.

Read Stories

Planned Features

X-COM Weapons

Custom weapon models based on X-COM's arsenal, including the iconic X-COM Pistol created by community member ApOcaLyPSe_1985.

Custom Maps

Original maps inspired by X-COM mission environments, including farm maps and tactical combat scenarios designed by mappers like XPlicit.

Player & Enemy Models

Custom character models for X-COM soldiers and alien enemies, bringing the tactical combat of X-COM into Half-Life's 3D world.

Items & Equipment

X-COM themed equipment and items to enhance the tactical gameplay experience, from medkits to specialized alien artifacts.

Community Forums

The Last Hope forums were organized into specialized sections for different aspects of mod development.

General Discussion

The main hub for community interaction, news, and general mod discussion. Moderated by Psyguy.

Mapping & Texturing

Showcase and discussion of custom maps and texture work for the mod.

Modelling & Skinning

The creative hub for weapon models, character models, and skin work.