The Last Hope Developer Team
The Crysis-era Last Hope team was an international group of talented individuals who came together to create an ambitious total conversion mod. Below are the team members as documented in the November 2007 archives.
Project Leader, Lead Level Designer
Project Co-Leader, Programmer, Level Designer, Website Developer
Level Designer
Level Designer
3D Artist
Concept Artist
Story and Script Writer
Music Composer
Joined January 2008
Team Contact / Coordinator
Served as a primary contact point for the team, handling inquiries through the lasthopemod.com website.
Contributor
November 2008
Posted development screenshots on ModDB including the Mars and Antarctic level imagery.
George "Blackhawk" Sawday led the project as Project Leader while also serving as Lead Level Designer, guiding the mod's creative direction.
A strong team of level designers including Matt "Espilon" Brown, Caspar "Sisp" Wain, and Tony "Gunz" Clarke worked on bringing the post-apocalyptic Earth to life.
Piotr "Toasteding" Dacewicz handled 3D art while Micha Zimmermann provided concept art. Matt Brown also contributed graphics work alongside his other roles.
Alex "Demise" Jennings crafted the compelling Earth Scope storyline, while Matt Brown developed and maintained the project's website.
The Last Hope Crysis team represented the global nature of modding communities. With team members from multiple countries working together:
This international collaboration was made possible by the internet and shared passion for game modding - a testament to how creative communities transcend borders.
The archived website included a jobs/recruitment page, indicating the team was actively seeking additional contributors to help realize their ambitious vision for the mod.
The positions they were looking to fill and the specific skills they sought are a reminder of how much work goes into a total conversion mod - and how community members with various talents were always welcome to join the effort.